@文章{信息:doi/10.2196/33207,作者=“Franco Vega, Ignacio和Eleftheriou, Anastasia和Graham, Cynthia”,标题=“使用电子游戏改善15至25岁年轻人的性健康:快速回顾”,期刊=“JMIR严肃游戏”,年=“2022”,月=“5”,日=“19”,卷=“10”,数=“2”,页=“e33207”,关键词=“性教育;严肃游戏;性传播感染;快速审查;背景:在许多国家,年轻人中的性传播感染和意外怀孕仍然是公共卫生问题。迄今为止,解决这些问题的干预措施收效甚微。严肃游戏越来越多地被用作卫生和专业公共教育的教育工具。虽然公认严肃游戏具有巨大的潜力,但很少有研究评估严肃游戏在青少年性健康教育中的应用,迄今为止,还没有发表过对这些研究的评论。目的:本研究旨在评估基于视频游戏的性健康干预措施对15至25岁年轻人危险性行为的影响。方法:快速回顾随机对照试验和准随机对照试验。 The search included the following bibliographic databases: Cochrane Central Register of Controlled Trials, Embase, MEDLINE, PsycINFO, and Scopus. A total of 2 reviewers independently screened 50{\%} (35/70) of the retrieved articles during the full-text screening phase. Results: From a total of 459 identified citations, after removing duplicates, 327 (71.2{\%}) articles were deemed eligible for title and abstract screening. Of the 327 articles, 70 (21.4{\%}) full texts were screened, from which 10 (3.1{\%}) articles (evaluating 11 different games) were included in the review. The findings highlighted the considerable diversity in video game--based interventions and assessed sexual health outcomes. Although there were some promising findings in outcome studies using game-based interventions, the results across studies were mixed. Conclusions: Although game interventions for sexual health have been in existence for almost three decades, relatively few studies have evaluated them, and the results of previous outcome studies have been mixed. Moreover, there is little clarity regarding which specific elements of a game facilitate positive outcomes. We provide recommendations for future researchers developing video game--based interventions to improve sexual health in young people. ", issn="2291-9279", doi="10.2196/33207", url="https://games.www.mybigtv.com/2022/2/e33207", url="https://doi.org/10.2196/33207", url="http://www.ncbi.nlm.nih.gov/pubmed/35587873" }
Baidu
map